MATH-MATIC

marketing name for the AT-3 (Algebraic Translator 3) compiler, an early programming language for the UNIVAC I and UNIVAC II
Place programming_language Q16947404
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Summary

MATH-MATIC is a programming language[1].

Key Facts

  • Influenced by: FLOW-MATIC[2]
  • Developer: Grace Hopper[3]
  • Designed by: Remington Rand[4]
  • Inception: 1957[5]
  • Programming paradigm: imperative programming[6]

Why It Matters

MATH-MATIC has been cited as an influence by UNICODE[7], a programming language[8], founded in 1957[9].

FAQs

Who did MATH-MATIC influence?

MATH-MATIC has been cited as an influence by UNICODE[7].

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APA 4ort.xyz Knowledge Graph. (2026). MATH-MATIC. Retrieved October 30, 2026, from https://4ort.xyz/entity/math-matic
MLA “MATH-MATIC.” 4ort.xyz Knowledge Graph, 4ort.xyz, 30 Oct. 2026, https://4ort.xyz/entity/math-matic.
BibTeX @misc{4ortxyz_math-matic_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{MATH-MATIC}}, year = {2026}, url = {https://4ort.xyz/entity/math-matic}, note = {Accessed: 2026-10-30}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): MATH-MATIC — https://4ort.xyz/entity/math-matic (retrieved 2026-10-30)

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