while True: learn()
0 sources
while True: learn()
Summary
while True: learn() is a video game[1].
Key Facts
- while True: learn()'s instance of is recorded as learn() — instance of (P31): video game[2].
- while True: learn() was published by learn() — publisher (P123): Nival Interactive[3].
- while True: learn()'s genre is learn() — genre (P136): programming game[4].
- while True: learn()'s genre is learn() — genre (P136): puzzle video game[5].
- while True: learn()'s genre is learn() — genre (P136): educational video game[6].
- while True: learn()'s genre is learn() — genre (P136): simulation video game[7].
- while True: learn()'s developer is recorded as learn() — developer (P178): Luden.io[8].
- while True: learn()'s copyright license is recorded as learn() — copyright license (P275): proprietary license[9].
- while True: learn()'s programmed in is recorded as learn() — programmed in (P277): Q2370[10].
- while True: learn()'s platform is recorded as learn() — platform (P400): Microsoft Windows[11].
- while True: learn()'s platform is recorded as learn() — platform (P400): macOS[12].
- while True: learn()'s platform is recorded as learn() — platform (P400): Linux[13].
- while True: learn()'s platform is recorded as learn() — platform (P400): iOS[14].
- while True: learn()'s platform is recorded as learn() — platform (P400): Android[15].
- while True: learn()'s platform is recorded as learn() — platform (P400): PlayStation 4[16].
- while True: learn()'s platform is recorded as learn() — platform (P400): Q19610114[17].
- while True: learn()'s game mode is recorded as learn() — game mode (P404): single-player video game[18].
- while True: learn()'s language of work or name is recorded as learn() — language of work or name (P407): Russian[19].
- while True: learn()'s language of work or name is recorded as learn() — language of work or name (P407): English[20].
- while True: learn()'s language of work or name is recorded as learn() — language of work or name (P407): German[21].
- while True: learn()'s language of work or name is recorded as learn() — language of work or name (P407): Hungarian[22].
- while True: learn()'s language of work or name is recorded as learn() — language of work or name (P407): Korean[23].
- while True: learn()'s language of work or name is recorded as learn() — language of work or name (P407): Greek[24].
- while True: learn()'s language of work or name is recorded as learn() — language of work or name (P407): Brazilian Portuguese[25].
- while True: learn()'s language of work or name is recorded as learn() — language of work or name (P407): Chinese[26].
Body
Authorship and Creation
while True: learn() was published by learn() — publisher (P123): Nival Interactive[3].
Publication
Publication dates include January 17, 2019[27], March 28, 2018[28], April 16, 2020[29], and July 7, 2020[30]. Languages include learn() — language of work or name (P407): Russian[19], learn() — language of work or name (P407): English[20], learn() — language of work or name (P407): German[21], learn() — language of work or name (P407): Hungarian[22], learn() — language of work or name (P407): Korean[23], and learn() — language of work or name (P407): Greek[24]. Genres include learn() — genre (P136): programming game[4], learn() — genre (P136): puzzle video game[5], learn() — genre (P136): educational video game[6], and learn() — genre (P136): simulation video game[7]. Recorded distribution format include learn() — distribution format (P437): digital distribution[31] and learn() — distribution format (P437): digital download[32].
Subject and Themes
Main subjects include learn() — main subject (P921): machine learning[33] and learn() — main subject (P921): artificial neural network[34].
Reception
while True: learn()'s review score is recorded as 67%[35].