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Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation
Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation
Summary
Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation is a scholarly article[1].
Key Facts
Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation. Retrieved May 24, 2026, from https://4ort.xyz/entity/virtual-reality-and-serious-games-in-neurorehabilitation-of-children-and-adults-prevention-plasticity-and-participation
MLA“Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/virtual-reality-and-serious-games-in-neurorehabilitation-of-children-and-adults-prevention-plasticity-and-participation.
BibTeX@misc{4ortxyz_virtual-reality-and-serious-games-in-neurorehabilitation-of-children-and-adults-prevention-plasticity-and-participation_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation}}, year = {2026}, url = {https://4ort.xyz/entity/virtual-reality-and-serious-games-in-neurorehabilitation-of-children-and-adults-prevention-plasticity-and-participation}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation — https://4ort.xyz/entity/virtual-reality-and-serious-games-in-neurorehabilitation-of-children-and-adults-prevention-plasticity-and-participation (retrieved 2026-05-24)