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The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective
Research article (Computers in Human Behavior, 2020) · cited 388× · AI/ML
The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective
Summary
The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective is a scholarly article[1].
Key Facts
The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-role-of-wishful-identification-emotional-engagement-and-parasocial-relationships-in-repeated-viewing-of-live-streami
MLA“The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-role-of-wishful-identification-emotional-engagement-and-parasocial-relationships-in-repeated-viewing-of-live-streami.
BibTeX@misc{4ortxyz_the-role-of-wishful-identification-emotional-engagement-and-parasocial-relationships-in-repeated-viewing-of-live-streami_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective}}, year = {2026}, url = {https://4ort.xyz/entity/the-role-of-wishful-identification-emotional-engagement-and-parasocial-relationships-in-repeated-viewing-of-live-streami}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective — https://4ort.xyz/entity/the-role-of-wishful-identification-emotional-engagement-and-parasocial-relationships-in-repeated-viewing-of-live-streami (retrieved 2026-05-24)