The perils of project-based work: Attempting resistance to extreme work practices in video game development

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The perils of project-based work: Attempting resistance to extreme work practices in video game development

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The perils of project-based work: Attempting resistance to extreme work practices in video game development is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). The perils of project-based work: Attempting resistance to extreme work practices in video game development. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-perils-of-project-based-work-attempting-resistance-to-extreme-work-practices-in-video-game-development
MLA “The perils of project-based work: Attempting resistance to extreme work practices in video game development.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-perils-of-project-based-work-attempting-resistance-to-extreme-work-practices-in-video-game-development.
BibTeX @misc{4ortxyz_the-perils-of-project-based-work-attempting-resistance-to-extreme-work-practices-in-video-game-development_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The perils of project-based work: Attempting resistance to extreme work practices in video game development}}, year = {2026}, url = {https://4ort.xyz/entity/the-perils-of-project-based-work-attempting-resistance-to-extreme-work-practices-in-video-game-development}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The perils of project-based work: Attempting resistance to extreme work practices in video game development — https://4ort.xyz/entity/the-perils-of-project-based-work-attempting-resistance-to-extreme-work-practices-in-video-game-development (retrieved 2026-05-24)

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