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The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda
Research article (Technological Forecasting and Social Change, 2023) · cited 18× · AI/ML
The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda
Summary
The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda is a scholarly article[1].
Key Facts
The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda's instance of is recorded as scholarly article[2].
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APA4ort.xyz Knowledge Graph. (2026). The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-multiplex-of-value-creation-and-capture-logics-in-the-video-game-industry-an-integrative-review-of-20-years-of-studi
MLA“The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-multiplex-of-value-creation-and-capture-logics-in-the-video-game-industry-an-integrative-review-of-20-years-of-studi.
BibTeX@misc{4ortxyz_the-multiplex-of-value-creation-and-capture-logics-in-the-video-game-industry-an-integrative-review-of-20-years-of-studi_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda}}, year = {2026}, url = {https://4ort.xyz/entity/the-multiplex-of-value-creation-and-capture-logics-in-the-video-game-industry-an-integrative-review-of-20-years-of-studi}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda — https://4ort.xyz/entity/the-multiplex-of-value-creation-and-capture-logics-in-the-video-game-industry-an-integrative-review-of-20-years-of-studi (retrieved 2026-05-24)