THE IMPACT OF VIDEO GAME: “AGE OF EMPIRES II” TOWARD STUDENTS’ READING COMPREHENSION ON NARRATIVE TEXT

Research article (Journal of English Language Teaching and Learning, 2022) · cited 26× · AI/ML
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THE IMPACT OF VIDEO GAME: “AGE OF EMPIRES II” TOWARD STUDENTS’ READING COMPREHENSION ON NARRATIVE TEXT

Summary

THE IMPACT OF VIDEO GAME: “AGE OF EMPIRES II” TOWARD STUDENTS’ READING COMPREHENSION ON NARRATIVE TEXT is a scholarly article[1].

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  • THE IMPACT OF VIDEO GAME: “AGE OF EMPIRES II” TOWARD STUDENTS’ READING COMPREHENSION ON NARRATIVE TEXT's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). THE IMPACT OF VIDEO GAME: “AGE OF EMPIRES II” TOWARD STUDENTS’ READING COMPREHENSION ON NARRATIVE TEXT. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-impact-of-video-game-age-of-empires-ii-toward-students-reading-comprehension-on-narrative-text
MLA “THE IMPACT OF VIDEO GAME: “AGE OF EMPIRES II” TOWARD STUDENTS’ READING COMPREHENSION ON NARRATIVE TEXT.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-impact-of-video-game-age-of-empires-ii-toward-students-reading-comprehension-on-narrative-text.
BibTeX @misc{4ortxyz_the-impact-of-video-game-age-of-empires-ii-toward-students-reading-comprehension-on-narrative-text_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{THE IMPACT OF VIDEO GAME: “AGE OF EMPIRES II” TOWARD STUDENTS’ READING COMPREHENSION ON NARRATIVE TEXT}}, year = {2026}, url = {https://4ort.xyz/entity/the-impact-of-video-game-age-of-empires-ii-toward-students-reading-comprehension-on-narrative-text}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): THE IMPACT OF VIDEO GAME: “AGE OF EMPIRES II” TOWARD STUDENTS’ READING COMPREHENSION ON NARRATIVE TEXT — https://4ort.xyz/entity/the-impact-of-video-game-age-of-empires-ii-toward-students-reading-comprehension-on-narrative-text (retrieved 2026-05-24)

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