The impact of instructed mental simulation on wanting and choice between vice and virtue food products

Research article (Food Quality and Preference, 2018) · cited 46× · AI/ML
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The impact of instructed mental simulation on wanting and choice between vice and virtue food products

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The impact of instructed mental simulation on wanting and choice between vice and virtue food products is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). The impact of instructed mental simulation on wanting and choice between vice and virtue food products. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-impact-of-instructed-mental-simulation-on-wanting-and-choice-between-vice-and-virtue-food-products
MLA “The impact of instructed mental simulation on wanting and choice between vice and virtue food products.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-impact-of-instructed-mental-simulation-on-wanting-and-choice-between-vice-and-virtue-food-products.
BibTeX @misc{4ortxyz_the-impact-of-instructed-mental-simulation-on-wanting-and-choice-between-vice-and-virtue-food-products_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The impact of instructed mental simulation on wanting and choice between vice and virtue food products}}, year = {2026}, url = {https://4ort.xyz/entity/the-impact-of-instructed-mental-simulation-on-wanting-and-choice-between-vice-and-virtue-food-products}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The impact of instructed mental simulation on wanting and choice between vice and virtue food products — https://4ort.xyz/entity/the-impact-of-instructed-mental-simulation-on-wanting-and-choice-between-vice-and-virtue-food-products (retrieved 2026-05-24)

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