RFM-LIR Feature Framework for Churn Prediction in the Mobile Games Market

Research article (IEEE Transactions on Games, 2021) · cited 26× · AI/ML
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RFM-LIR Feature Framework for Churn Prediction in the Mobile Games Market

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RFM-LIR Feature Framework for Churn Prediction in the Mobile Games Market is a scholarly article[1].

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  • RFM-LIR Feature Framework for Churn Prediction in the Mobile Games Market's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). RFM-LIR Feature Framework for Churn Prediction in the Mobile Games Market. Retrieved May 24, 2026, from https://4ort.xyz/entity/rfm-lir-feature-framework-for-churn-prediction-in-the-mobile-games-market
MLA “RFM-LIR Feature Framework for Churn Prediction in the Mobile Games Market.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/rfm-lir-feature-framework-for-churn-prediction-in-the-mobile-games-market.
BibTeX @misc{4ortxyz_rfm-lir-feature-framework-for-churn-prediction-in-the-mobile-games-market_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{RFM-LIR Feature Framework for Churn Prediction in the Mobile Games Market}}, year = {2026}, url = {https://4ort.xyz/entity/rfm-lir-feature-framework-for-churn-prediction-in-the-mobile-games-market}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): RFM-LIR Feature Framework for Churn Prediction in the Mobile Games Market — https://4ort.xyz/entity/rfm-lir-feature-framework-for-churn-prediction-in-the-mobile-games-market (retrieved 2026-05-24)

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