Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games

2016 doctoral thesis by Margaret Taylor at University of Auckland
Place doctoral_thesis Q112931726
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Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games

Summary

Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games is a doctoral thesis[1].

Key Facts

  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games authored A study of its measurement and a physical activity intervention using Active Video Games — author (P50): Lynne Taylor[2].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's instance of is recorded as A study of its measurement and a physical activity intervention using Active Video Games — instance of (P31): doctoral thesis[3].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's publisher is recorded as A study of its measurement and a physical activity intervention using Active Video Games — publisher (P123): ResearchSpace@Auckland[4].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's copyright license is recorded as A study of its measurement and a physical activity intervention using Active Video Games — copyright license (P275): Creative Commons Attribution-NonCommercial-ShareAlike 3.0 New Zealand[5].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's country of origin is recorded as A study of its measurement and a physical activity intervention using Active Video Games — country of origin (P495): New Zealand[6].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's publication date is recorded as +2016-00-00T00:00:00Z[7].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's main subject is recorded as A study of its measurement and a physical activity intervention using Active Video Games — main subject (P921): population health[8].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's work available at URL is recorded as https://researchspace.auckland.ac.nz/handle/2292/30938[9].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's Handle ID is recorded as 2292/30938[10].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's title is recorded as Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games[11].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's copyright holder is recorded as A study of its measurement and a physical activity intervention using Active Video Games — copyright holder (P3931): Lynne Taylor[12].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's thesis submitted to is recorded as A study of its measurement and a physical activity intervention using Active Video Games — thesis submitted to (P4101): University of Auckland[13].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's on focus list of Wikimedia project is recorded as A study of its measurement and a physical activity intervention using Active Video Games — on focus list of Wikimedia project (P5008): NZThesisProject[14].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's copyright status is recorded as A study of its measurement and a physical activity intervention using Active Video Games — copyright status (P6216): copyrighted[15].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's online access status is recorded as A study of its measurement and a physical activity intervention using Active Video Games — online access status (P6954): open access[16].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's thesis committee member is recorded as A study of its measurement and a physical activity intervention using Active Video Games — thesis committee member (P9161): Ngaire Kerse[17].
  • Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's thesis committee member is recorded as A study of its measurement and a physical activity intervention using Active Video Games — thesis committee member (P9161): Ralph Maddison[18].

Body

Designation and Status

Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games's instance of is recorded as A study of its measurement and a physical activity intervention using Active Video Games — instance of (P31): doctoral thesis[3].

References

Programmatic citations — every numbered marker resolves to a verifiable graph row below.

Direct Wikidata claims

  1. [3] . wikidata.org.
  2. [2] . hdl.handle.net. hdl.handle.net. Provenance: wikidata.org.
  3. [4] . wikidata.org.
  4. [5] . wikidata.org.
  5. [6] . wikidata.org.
  6. [7] . wikidata.org.
  7. [8] . wikidata.org.
  8. [9] . wikidata.org.
  9. [10] . wikidata.org.
  10. [11] . wikidata.org.
  11. [12] . wikidata.org.
  12. [13] . wikidata.org.
  13. [14] . wikidata.org.
  14. [15] . wikidata.org.
  15. [16] . wikidata.org.
  16. [17] . wikidata.org.
  17. [18] . wikidata.org.

Class ancestry

  1. [1] . Wikidata. wikidata.org.

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APA 4ort.xyz Knowledge Graph. (2026). Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games. Retrieved May 3, 2026, from https://4ort.xyz/entity/physical-activity-in-older-people-living-in-residential-aged-care-a-study-of-its-measurement-and-a-physical-activity-intervention-using-active-video-games
MLA “Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games.” 4ort.xyz Knowledge Graph, 4ort.xyz, 3 May. 2026, https://4ort.xyz/entity/physical-activity-in-older-people-living-in-residential-aged-care-a-study-of-its-measurement-and-a-physical-activity-intervention-using-active-video-games.
BibTeX @misc{4ortxyz_physical-activity-in-older-people-living-in-residential-aged-care-a-study-of-its-measurement-and-a-physical-activity-intervention-using-active-video-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games}}, year = {2026}, url = {https://4ort.xyz/entity/physical-activity-in-older-people-living-in-residential-aged-care-a-study-of-its-measurement-and-a-physical-activity-intervention-using-active-video-games}, note = {Accessed: 2026-05-03}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Physical activity in older people living in residential aged-care: A study of its measurement and a physical activity intervention using Active Video Games — https://4ort.xyz/entity/physical-activity-in-older-people-living-in-residential-aged-care-a-study-of-its-measurement-and-a-physical-activity-intervention-using-active-video-games (retrieved 2026-05-03)

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