Paying while playing: examining the influence of interaction with gamified elements in fantasy sports on in-app spending

Research article (European Sport Management Quarterly, 2024) · cited 12× · AI/ML
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Paying while playing: examining the influence of interaction with gamified elements in fantasy sports on in-app spending

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Paying while playing: examining the influence of interaction with gamified elements in fantasy sports on in-app spending is a scholarly article[1].

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  • Paying while playing: examining the influence of interaction with gamified elements in fantasy sports on in-app spending's instance of is recorded as scholarly article[2].

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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). Paying while playing: examining the influence of interaction with gamified elements in fantasy sports on in-app spending. Retrieved May 24, 2026, from https://4ort.xyz/entity/paying-while-playing-examining-the-influence-of-interaction-with-gamified-elements-in-fantasy-sports-on-in-app-spending
MLA “Paying while playing: examining the influence of interaction with gamified elements in fantasy sports on in-app spending.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/paying-while-playing-examining-the-influence-of-interaction-with-gamified-elements-in-fantasy-sports-on-in-app-spending.
BibTeX @misc{4ortxyz_paying-while-playing-examining-the-influence-of-interaction-with-gamified-elements-in-fantasy-sports-on-in-app-spending_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Paying while playing: examining the influence of interaction with gamified elements in fantasy sports on in-app spending}}, year = {2026}, url = {https://4ort.xyz/entity/paying-while-playing-examining-the-influence-of-interaction-with-gamified-elements-in-fantasy-sports-on-in-app-spending}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Paying while playing: examining the influence of interaction with gamified elements in fantasy sports on in-app spending — https://4ort.xyz/entity/paying-while-playing-examining-the-influence-of-interaction-with-gamified-elements-in-fantasy-sports-on-in-app-spending (retrieved 2026-05-24)

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