Participatory design of augmented reality games for word learning in autistic children: the parental perspective
Summary
Participatory design of augmented reality games for word learning in autistic children: the parental perspective is a scholarly article[1].
Key Facts
Participatory design of augmented reality games for word learning in autistic children: the parental perspective's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Participatory design of augmented reality games for word learning in autistic children: the parental perspective. Retrieved May 24, 2026, from https://4ort.xyz/entity/participatory-design-of-augmented-reality-games-for-word-learning-in-autistic-children-the-parental-perspective
MLA“Participatory design of augmented reality games for word learning in autistic children: the parental perspective.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/participatory-design-of-augmented-reality-games-for-word-learning-in-autistic-children-the-parental-perspective.
BibTeX@misc{4ortxyz_participatory-design-of-augmented-reality-games-for-word-learning-in-autistic-children-the-parental-perspective_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Participatory design of augmented reality games for word learning in autistic children: the parental perspective}}, year = {2026}, url = {https://4ort.xyz/entity/participatory-design-of-augmented-reality-games-for-word-learning-in-autistic-children-the-parental-perspective}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Participatory design of augmented reality games for word learning in autistic children: the parental perspective — https://4ort.xyz/entity/participatory-design-of-augmented-reality-games-for-word-learning-in-autistic-children-the-parental-perspective (retrieved 2026-05-24)