Novel gamified system for post-stroke upper-limb rehabilitation using a social robot: focus groups of expert clinicians
Summary
Novel gamified system for post-stroke upper-limb rehabilitation using a social robot: focus groups of expert clinicians is a scholarly article[1].
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Novel gamified system for post-stroke upper-limb rehabilitation using a social robot: focus groups of expert clinicians's instance of is recorded as scholarly article[2].
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APA4ort.xyz Knowledge Graph. (2026). Novel gamified system for post-stroke upper-limb rehabilitation using a social robot: focus groups of expert clinicians. Retrieved May 24, 2026, from https://4ort.xyz/entity/novel-gamified-system-for-post-stroke-upper-limb-rehabilitation-using-a-social-robot-focus-groups-of-expert-clinicians
MLA“Novel gamified system for post-stroke upper-limb rehabilitation using a social robot: focus groups of expert clinicians.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/novel-gamified-system-for-post-stroke-upper-limb-rehabilitation-using-a-social-robot-focus-groups-of-expert-clinicians.
BibTeX@misc{4ortxyz_novel-gamified-system-for-post-stroke-upper-limb-rehabilitation-using-a-social-robot-focus-groups-of-expert-clinicians_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Novel gamified system for post-stroke upper-limb rehabilitation using a social robot: focus groups of expert clinicians}}, year = {2026}, url = {https://4ort.xyz/entity/novel-gamified-system-for-post-stroke-upper-limb-rehabilitation-using-a-social-robot-focus-groups-of-expert-clinicians}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Novel gamified system for post-stroke upper-limb rehabilitation using a social robot: focus groups of expert clinicians — https://4ort.xyz/entity/novel-gamified-system-for-post-stroke-upper-limb-rehabilitation-using-a-social-robot-focus-groups-of-expert-clinicians (retrieved 2026-05-24)