Motion planning under partial observability using game-based abstraction

Research article (2017 IEEE 56th Annual Conference on Decision and Control (CDC), 2017) · cited 10× · AI/ML
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Motion planning under partial observability using game-based abstraction

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Motion planning under partial observability using game-based abstraction is a scholarly article[1].

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  • Motion planning under partial observability using game-based abstraction's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Motion planning under partial observability using game-based abstraction. Retrieved May 24, 2026, from https://4ort.xyz/entity/motion-planning-under-partial-observability-using-game-based-abstraction
MLA “Motion planning under partial observability using game-based abstraction.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/motion-planning-under-partial-observability-using-game-based-abstraction.
BibTeX @misc{4ortxyz_motion-planning-under-partial-observability-using-game-based-abstraction_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Motion planning under partial observability using game-based abstraction}}, year = {2026}, url = {https://4ort.xyz/entity/motion-planning-under-partial-observability-using-game-based-abstraction}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Motion planning under partial observability using game-based abstraction — https://4ort.xyz/entity/motion-planning-under-partial-observability-using-game-based-abstraction (retrieved 2026-05-24)

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