Modeling corporate games to increase the ecological value of entrepreneurship and innovative business

Research article (E3S Web of Conferences, 2021) · cited 12× · AI/ML
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Modeling corporate games to increase the ecological value of entrepreneurship and innovative business

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Modeling corporate games to increase the ecological value of entrepreneurship and innovative business is a scholarly article[1].

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  • Modeling corporate games to increase the ecological value of entrepreneurship and innovative business's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Modeling corporate games to increase the ecological value of entrepreneurship and innovative business. Retrieved May 24, 2026, from https://4ort.xyz/entity/modeling-corporate-games-to-increase-the-ecological-value-of-entrepreneurship-and-innovative-business
MLA “Modeling corporate games to increase the ecological value of entrepreneurship and innovative business.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/modeling-corporate-games-to-increase-the-ecological-value-of-entrepreneurship-and-innovative-business.
BibTeX @misc{4ortxyz_modeling-corporate-games-to-increase-the-ecological-value-of-entrepreneurship-and-innovative-business_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Modeling corporate games to increase the ecological value of entrepreneurship and innovative business}}, year = {2026}, url = {https://4ort.xyz/entity/modeling-corporate-games-to-increase-the-ecological-value-of-entrepreneurship-and-innovative-business}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Modeling corporate games to increase the ecological value of entrepreneurship and innovative business — https://4ort.xyz/entity/modeling-corporate-games-to-increase-the-ecological-value-of-entrepreneurship-and-innovative-business (retrieved 2026-05-24)

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