Mario & Wario
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Mario & Wario
Summary
Mario & Wario is a video game[1]. It ranks in the top 5% of video_game entities by monthly Wikipedia readership (428 views/month).[2]
Key Facts
- Mario & Wario's instance of is recorded as video game[3].
- Mario & Wario was directed by Satoshi Tajiri[4].
- Mario & Wario's composer is recorded as Junichi Masuda[5].
- Mario & Wario was published by Q8093[6].
- Mario & Wario's genre is puzzle video game[7].
- Mario & Wario was produced by Makoto Kano[8].
- Mario & Wario's developer is recorded as Game Freak[9].
- Mario & Wario's part of the series is recorded as Mario[10].
- Mario & Wario's part of the series is recorded as Wario[11].
- Mario & Wario's designed by is recorded as Satoshi Tajiri[12].
- Mario & Wario's platform is recorded as Super Nintendo Entertainment System[13].
- Mario & Wario's game mode is recorded as single-player video game[14].
- Mario & Wario's language of work or name is recorded as English[15].
- Mario & Wario's input device is recorded as Super NES Mouse[16].
- Mario & Wario's country of origin is recorded as Japan[17].
- Mario & Wario was published on August 27, 1993[18].
- Mario & Wario's characters is recorded as Mario[19].
- Mario & Wario's characters is recorded as Wario[20].
- Mario & Wario's official website is recorded as http://www.nintendo.co.jp/n02/shvc/we/[21].
Body
Authorship and Creation
Mario & Wario was published by Q8093[6]. It was produced by Makoto Kano[8]. It was directed by Satoshi Tajiri[4].
Publication
Mario & Wario was released on August 27, 1993[18]. Its language of work or name is recorded as English[15]. Its genre is puzzle video game[7]. Series this is part of include Mario[10] and Wario[11].
Subject and Themes
Series this is part of include Mario[10] and Wario[11].
Why It Matters
Mario & Wario ranks in the top 5% of video_game entities by monthly Wikipedia readership (428 views/month).[2] It has Wikipedia articles in 11 language editions, a strong signal of global cultural recognition.[22] It is known by 4 alternative names across languages and contexts.[23]