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Leap motion controlled videogame-based therapy for rehabilitation of elderly patients with subacute stroke: a feasibility pilot study
Research article (Topics in Stroke Rehabilitation, 2015) · cited 131× · AI/ML
Leap motion controlled videogame-based therapy for rehabilitation of elderly patients with subacute stroke: a feasibility pilot study
Summary
Leap motion controlled videogame-based therapy for rehabilitation of elderly patients with subacute stroke: a feasibility pilot study is a scholarly article[1].
Key Facts
Leap motion controlled videogame-based therapy for rehabilitation of elderly patients with subacute stroke: a feasibility pilot study's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Leap motion controlled videogame-based therapy for rehabilitation of elderly patients with subacute stroke: a feasibility pilot study. Retrieved May 24, 2026, from https://4ort.xyz/entity/leap-motion-controlled-videogame-based-therapy-for-rehabilitation-of-elderly-patients-with-subacute-stroke-a-feasibility
MLA“Leap motion controlled videogame-based therapy for rehabilitation of elderly patients with subacute stroke: a feasibility pilot study.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/leap-motion-controlled-videogame-based-therapy-for-rehabilitation-of-elderly-patients-with-subacute-stroke-a-feasibility.
BibTeX@misc{4ortxyz_leap-motion-controlled-videogame-based-therapy-for-rehabilitation-of-elderly-patients-with-subacute-stroke-a-feasibility_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Leap motion controlled videogame-based therapy for rehabilitation of elderly patients with subacute stroke: a feasibility pilot study}}, year = {2026}, url = {https://4ort.xyz/entity/leap-motion-controlled-videogame-based-therapy-for-rehabilitation-of-elderly-patients-with-subacute-stroke-a-feasibility}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Leap motion controlled videogame-based therapy for rehabilitation of elderly patients with subacute stroke: a feasibility pilot study — https://4ort.xyz/entity/leap-motion-controlled-videogame-based-therapy-for-rehabilitation-of-elderly-patients-with-subacute-stroke-a-feasibility (retrieved 2026-05-24)