Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing
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Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing
Summary
Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing is a doctoral thesis[1].
Key Facts
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing authored Florian Flüggen[2].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's instance of is recorded as doctoral thesis[3].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's publisher is recorded as Open Access Repository Victoria University of Wellington[4].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's DOI is recorded as 10.26686/WGTN.17147894[5].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's language of work or name is recorded as English[6].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's country of origin is recorded as New Zealand[7].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's publication date is recorded as +2020-01-01T00:00:00Z[8].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's main subject is recorded as video game[9].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's main subject is recorded as well-being[10].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's main subject is recorded as online[11].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's title is recorded as Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing[12].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's copyright holder is recorded as Florian Flüggen[13].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's thesis submitted to is recorded as Victoria University of Wellington[14].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's on focus list of Wikimedia project is recorded as NZThesisProject[15].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's copyright status is recorded as copyrighted[16].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's thesis committee member is recorded as Stephanie Doyle[17].
- Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's thesis committee member is recorded as Michael Johnston[18].
Body
Designation and Status
Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's instance of is recorded as doctoral thesis[3].