Introducing wearable haptics for rendering velocity feedback in VR serious games for neuro-rehabilitation of children
Summary
Introducing wearable haptics for rendering velocity feedback in VR serious games for neuro-rehabilitation of children is a scholarly article[1].
Key Facts
Introducing wearable haptics for rendering velocity feedback in VR serious games for neuro-rehabilitation of children's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Introducing wearable haptics for rendering velocity feedback in VR serious games for neuro-rehabilitation of children. Retrieved May 24, 2026, from https://4ort.xyz/entity/introducing-wearable-haptics-for-rendering-velocity-feedback-in-vr-serious-games-for-neuro-rehabilitation-of-children
MLA“Introducing wearable haptics for rendering velocity feedback in VR serious games for neuro-rehabilitation of children.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/introducing-wearable-haptics-for-rendering-velocity-feedback-in-vr-serious-games-for-neuro-rehabilitation-of-children.
BibTeX@misc{4ortxyz_introducing-wearable-haptics-for-rendering-velocity-feedback-in-vr-serious-games-for-neuro-rehabilitation-of-children_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Introducing wearable haptics for rendering velocity feedback in VR serious games for neuro-rehabilitation of children}}, year = {2026}, url = {https://4ort.xyz/entity/introducing-wearable-haptics-for-rendering-velocity-feedback-in-vr-serious-games-for-neuro-rehabilitation-of-children}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Introducing wearable haptics for rendering velocity feedback in VR serious games for neuro-rehabilitation of children — https://4ort.xyz/entity/introducing-wearable-haptics-for-rendering-velocity-feedback-in-vr-serious-games-for-neuro-rehabilitation-of-children (retrieved 2026-05-24)