Exploring the effect of the Group Size and Feedback of non-player character spectators in virtual reality exergames

Research article (Frontiers in Psychology, 2023) · cited 10× · AI/ML
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Exploring the effect of the Group Size and Feedback of non-player character spectators in virtual reality exergames

Summary

Exploring the effect of the Group Size and Feedback of non-player character spectators in virtual reality exergames is a scholarly article[1].

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  • Exploring the effect of the Group Size and Feedback of non-player character spectators in virtual reality exergames's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Exploring the effect of the Group Size and Feedback of non-player character spectators in virtual reality exergames. Retrieved May 24, 2026, from https://4ort.xyz/entity/exploring-the-effect-of-the-group-size-and-feedback-of-non-player-character-spectators-in-virtual-reality-exergames
MLA “Exploring the effect of the Group Size and Feedback of non-player character spectators in virtual reality exergames.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/exploring-the-effect-of-the-group-size-and-feedback-of-non-player-character-spectators-in-virtual-reality-exergames.
BibTeX @misc{4ortxyz_exploring-the-effect-of-the-group-size-and-feedback-of-non-player-character-spectators-in-virtual-reality-exergames_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Exploring the effect of the Group Size and Feedback of non-player character spectators in virtual reality exergames}}, year = {2026}, url = {https://4ort.xyz/entity/exploring-the-effect-of-the-group-size-and-feedback-of-non-player-character-spectators-in-virtual-reality-exergames}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Exploring the effect of the Group Size and Feedback of non-player character spectators in virtual reality exergames — https://4ort.xyz/entity/exploring-the-effect-of-the-group-size-and-feedback-of-non-player-character-spectators-in-virtual-reality-exergames (retrieved 2026-05-24)

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