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Examining the dark side of using gamification elements in online community engagement: an application of PLS-SEM and ANN modeling
Research article (Benchmarking An International Journal, 2022) · cited 22× · AI/ML
Examining the dark side of using gamification elements in online community engagement: an application of PLS-SEM and ANN modeling
Summary
Examining the dark side of using gamification elements in online community engagement: an application of PLS-SEM and ANN modeling is a scholarly article[1].
Key Facts
Examining the dark side of using gamification elements in online community engagement: an application of PLS-SEM and ANN modeling's instance of is recorded as scholarly article[2].
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APA4ort.xyz Knowledge Graph. (2026). Examining the dark side of using gamification elements in online community engagement: an application of PLS-SEM and ANN modeling. Retrieved May 24, 2026, from https://4ort.xyz/entity/examining-the-dark-side-of-using-gamification-elements-in-online-community-engagement-an-application-of-pls-sem-and-ann-
MLA“Examining the dark side of using gamification elements in online community engagement: an application of PLS-SEM and ANN modeling.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/examining-the-dark-side-of-using-gamification-elements-in-online-community-engagement-an-application-of-pls-sem-and-ann-.
BibTeX@misc{4ortxyz_examining-the-dark-side-of-using-gamification-elements-in-online-community-engagement-an-application-of-pls-sem-and-ann-_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Examining the dark side of using gamification elements in online community engagement: an application of PLS-SEM and ANN modeling}}, year = {2026}, url = {https://4ort.xyz/entity/examining-the-dark-side-of-using-gamification-elements-in-online-community-engagement-an-application-of-pls-sem-and-ann-}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Examining the dark side of using gamification elements in online community engagement: an application of PLS-SEM and ANN modeling — https://4ort.xyz/entity/examining-the-dark-side-of-using-gamification-elements-in-online-community-engagement-an-application-of-pls-sem-and-ann- (retrieved 2026-05-24)