Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play

Research article (Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020) · cited 30× · AI/ML
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Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play

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Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play is a scholarly article[1].

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  • Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play. Retrieved May 24, 2026, from https://4ort.xyz/entity/designing-and-evaluating-in-the-same-boat-a-game-of-embodied-synchronization-for-enhancing-social-play
MLA “Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/designing-and-evaluating-in-the-same-boat-a-game-of-embodied-synchronization-for-enhancing-social-play.
BibTeX @misc{4ortxyz_designing-and-evaluating-in-the-same-boat-a-game-of-embodied-synchronization-for-enhancing-social-play_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play}}, year = {2026}, url = {https://4ort.xyz/entity/designing-and-evaluating-in-the-same-boat-a-game-of-embodied-synchronization-for-enhancing-social-play}, note = {Accessed: 2026-05-24}}
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