Home ›
Entities
› academia
› Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion
Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion
Research article (Virtual Worlds, 2024) · cited 59× · AI/ML
Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion
Summary
Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion is a scholarly article[1].
Key Facts
Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion's instance of is recorded as scholarly article[2].
References
Programmatic citations — every numbered marker resolves to a verifiable graph row below.
Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion. Retrieved May 24, 2026, from https://4ort.xyz/entity/cybersickness-in-virtual-reality-the-role-of-individual-differences-its-effects-on-cognitive-functions-and-motor-skills-
MLA“Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/cybersickness-in-virtual-reality-the-role-of-individual-differences-its-effects-on-cognitive-functions-and-motor-skills-.
BibTeX@misc{4ortxyz_cybersickness-in-virtual-reality-the-role-of-individual-differences-its-effects-on-cognitive-functions-and-motor-skills-_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion}}, year = {2026}, url = {https://4ort.xyz/entity/cybersickness-in-virtual-reality-the-role-of-individual-differences-its-effects-on-cognitive-functions-and-motor-skills-}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion — https://4ort.xyz/entity/cybersickness-in-virtual-reality-the-role-of-individual-differences-its-effects-on-cognitive-functions-and-motor-skills- (retrieved 2026-05-24)