Crimping the Croupier: Electronic and mechanical automation of table, community and novelty games in Australia

Research article (Journal of Gambling Issues, 2016) · cited 10× · AI/ML
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Crimping the Croupier: Electronic and mechanical automation of table, community and novelty games in Australia

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Crimping the Croupier: Electronic and mechanical automation of table, community and novelty games in Australia is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Crimping the Croupier: Electronic and mechanical automation of table, community and novelty games in Australia. Retrieved May 24, 2026, from https://4ort.xyz/entity/crimping-the-croupier-electronic-and-mechanical-automation-of-table-community-and-novelty-games-in-australia
MLA “Crimping the Croupier: Electronic and mechanical automation of table, community and novelty games in Australia.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/crimping-the-croupier-electronic-and-mechanical-automation-of-table-community-and-novelty-games-in-australia.
BibTeX @misc{4ortxyz_crimping-the-croupier-electronic-and-mechanical-automation-of-table-community-and-novelty-games-in-australia_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Crimping the Croupier: Electronic and mechanical automation of table, community and novelty games in Australia}}, year = {2026}, url = {https://4ort.xyz/entity/crimping-the-croupier-electronic-and-mechanical-automation-of-table-community-and-novelty-games-in-australia}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Crimping the Croupier: Electronic and mechanical automation of table, community and novelty games in Australia — https://4ort.xyz/entity/crimping-the-croupier-electronic-and-mechanical-automation-of-table-community-and-novelty-games-in-australia (retrieved 2026-05-24)

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