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Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with ‘video game addiction’
Research article (Addictive Behaviors, 2015) · cited 127× · AI/ML
Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with ‘video game addiction’
Summary
Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with ‘video game addiction’ is a scholarly article[1].
Key Facts
Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with ‘video game addiction’'s instance of is recorded as scholarly article[2].
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APA4ort.xyz Knowledge Graph. (2026). Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with ‘video game addiction’. Retrieved May 24, 2026, from https://4ort.xyz/entity/clinical-validation-of-the-c-vat-2-0-assessment-tool-for-gaming-disorder-a-sensitivity-analysis-of-the-proposed-dsm-5-cr
MLA“Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with ‘video game addiction’.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/clinical-validation-of-the-c-vat-2-0-assessment-tool-for-gaming-disorder-a-sensitivity-analysis-of-the-proposed-dsm-5-cr.
BibTeX@misc{4ortxyz_clinical-validation-of-the-c-vat-2-0-assessment-tool-for-gaming-disorder-a-sensitivity-analysis-of-the-proposed-dsm-5-cr_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with ‘video game addiction’}}, year = {2026}, url = {https://4ort.xyz/entity/clinical-validation-of-the-c-vat-2-0-assessment-tool-for-gaming-disorder-a-sensitivity-analysis-of-the-proposed-dsm-5-cr}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with ‘video game addiction’ — https://4ort.xyz/entity/clinical-validation-of-the-c-vat-2-0-assessment-tool-for-gaming-disorder-a-sensitivity-analysis-of-the-proposed-dsm-5-cr (retrieved 2026-05-24)