Blurring boundaries between everyday life and pervasive gaming

Research article (Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016) · cited 24× · AI/ML
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Blurring boundaries between everyday life and pervasive gaming

Summary

Blurring boundaries between everyday life and pervasive gaming is a scholarly article[1].

Key Facts

  • Blurring boundaries between everyday life and pervasive gaming's instance of is recorded as scholarly article[2].

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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). Blurring boundaries between everyday life and pervasive gaming. Retrieved May 24, 2026, from https://4ort.xyz/entity/blurring-boundaries-between-everyday-life-and-pervasive-gaming
MLA “Blurring boundaries between everyday life and pervasive gaming.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/blurring-boundaries-between-everyday-life-and-pervasive-gaming.
BibTeX @misc{4ortxyz_blurring-boundaries-between-everyday-life-and-pervasive-gaming_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Blurring boundaries between everyday life and pervasive gaming}}, year = {2026}, url = {https://4ort.xyz/entity/blurring-boundaries-between-everyday-life-and-pervasive-gaming}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Blurring boundaries between everyday life and pervasive gaming — https://4ort.xyz/entity/blurring-boundaries-between-everyday-life-and-pervasive-gaming (retrieved 2026-05-24)

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