Basketball action recognition based on the combination of YOLO and a deep fuzzy LSTM network

Research article (The Journal of Supercomputing, 2023) · cited 64× · AI/ML
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Basketball action recognition based on the combination of YOLO and a deep fuzzy LSTM network

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Basketball action recognition based on the combination of YOLO and a deep fuzzy LSTM network is a scholarly article[1].

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  • Basketball action recognition based on the combination of YOLO and a deep fuzzy LSTM network's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Basketball action recognition based on the combination of YOLO and a deep fuzzy LSTM network. Retrieved May 24, 2026, from https://4ort.xyz/entity/basketball-action-recognition-based-on-the-combination-of-yolo-and-a-deep-fuzzy-lstm-network
MLA “Basketball action recognition based on the combination of YOLO and a deep fuzzy LSTM network.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/basketball-action-recognition-based-on-the-combination-of-yolo-and-a-deep-fuzzy-lstm-network.
BibTeX @misc{4ortxyz_basketball-action-recognition-based-on-the-combination-of-yolo-and-a-deep-fuzzy-lstm-network_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Basketball action recognition based on the combination of YOLO and a deep fuzzy LSTM network}}, year = {2026}, url = {https://4ort.xyz/entity/basketball-action-recognition-based-on-the-combination-of-yolo-and-a-deep-fuzzy-lstm-network}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Basketball action recognition based on the combination of YOLO and a deep fuzzy LSTM network — https://4ort.xyz/entity/basketball-action-recognition-based-on-the-combination-of-yolo-and-a-deep-fuzzy-lstm-network (retrieved 2026-05-24)

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