Augmented reality and competition in robotics education: Effects on 21st century competencies, group collaboration and learning motivation

Research article (Journal of Computer Assisted Learning, 2020) · cited 69× · AI/ML
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Augmented reality and competition in robotics education: Effects on 21st century competencies, group collaboration and learning motivation

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Augmented reality and competition in robotics education: Effects on 21st century competencies, group collaboration and learning motivation is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Augmented reality and competition in robotics education: Effects on 21st century competencies, group collaboration and learning motivation. Retrieved May 24, 2026, from https://4ort.xyz/entity/augmented-reality-and-competition-in-robotics-education-effects-on-21st-century-competencies-group-collaboration-and-lea
MLA “Augmented reality and competition in robotics education: Effects on 21st century competencies, group collaboration and learning motivation.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/augmented-reality-and-competition-in-robotics-education-effects-on-21st-century-competencies-group-collaboration-and-lea.
BibTeX @misc{4ortxyz_augmented-reality-and-competition-in-robotics-education-effects-on-21st-century-competencies-group-collaboration-and-lea_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Augmented reality and competition in robotics education: Effects on 21st century competencies, group collaboration and learning motivation}}, year = {2026}, url = {https://4ort.xyz/entity/augmented-reality-and-competition-in-robotics-education-effects-on-21st-century-competencies-group-collaboration-and-lea}, note = {Accessed: 2026-05-24}}
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