Action video games and improved attentional control: Disentangling selection- and response-based processes

Research article (Psychonomic Bulletin & Review, 2015) · cited 57× · AI/ML
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Action video games and improved attentional control: Disentangling selection- and response-based processes

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Action video games and improved attentional control: Disentangling selection- and response-based processes is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Action video games and improved attentional control: Disentangling selection- and response-based processes. Retrieved May 24, 2026, from https://4ort.xyz/entity/action-video-games-and-improved-attentional-control-disentangling-selection-and-response-based-processes
MLA “Action video games and improved attentional control: Disentangling selection- and response-based processes.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/action-video-games-and-improved-attentional-control-disentangling-selection-and-response-based-processes.
BibTeX @misc{4ortxyz_action-video-games-and-improved-attentional-control-disentangling-selection-and-response-based-processes_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Action video games and improved attentional control: Disentangling selection- and response-based processes}}, year = {2026}, url = {https://4ort.xyz/entity/action-video-games-and-improved-attentional-control-disentangling-selection-and-response-based-processes}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Action video games and improved attentional control: Disentangling selection- and response-based processes — https://4ort.xyz/entity/action-video-games-and-improved-attentional-control-disentangling-selection-and-response-based-processes (retrieved 2026-05-24)

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